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    <title>Pure Data Patch Repository</title>
    <pubDate>Fri, 10 Apr 2026 16:36:36 -0400</pubDate>
    <description>Patches for Pure Data</description>
    <link>http://www.pdpatchrepo.info/</link>
    <language>en-us</language>
    <generator>KohanaPHP</generator>
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      <title>DataStructureVisual</title>
      <description>A set of visual experimentations using data structurs.</description>
      <pubDate>Thu, 09 Apr 2020 18:39:35 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/255</link>
    </item>
    <item>
      <title>Patch to Building instruction converter</title>
      <description>This patch transformes what is patched in a subwindow called dabelieujiji into a set of building instructions packed into a message.</description>
      <pubDate>Thu, 09 Apr 2020 10:02:16 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/252</link>
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    <item>
      <title>Ecstasy_autoplayer-68F</title>
      <description>Video FX chain. Usefull to generate and record fx on videofiles. uses the standard GEM pix_xyz opjects of pd_extended43.4. Written on OSX but should work also on Win   Raspi/Linux. Mabook 2009 C2D 2,26GHz Nvidia is good till videos.mp4 with 320x240 pixels.</description>
      <pubDate>Fri, 01 Nov 2019 17:17:09 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/250</link>
    </item>
    <item>
      <title>sound interval and chromatic scale practicing patch</title>
      <description>a pretty simple patch to practice the chromatic scale and some of the sound intervals.</description>
      <pubDate>Sat, 26 Jan 2019 04:06:19 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/241</link>
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    <item>
      <title>Clip launcher ableton style</title>
      <description>Ableton like clip launcher for grid controllers:  - Novation Launchpad - Akai APC key - Novation Launchkey others...  Features: _assign a file wav to a specific button of the grid _choose if file must loop or only one-shot _possibility to set infinite number of buttons/players   it works with Pure Data Vanilla (or other distributions) installed.</description>
      <pubDate>Wed, 09 Jan 2019 12:17:48 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/239</link>
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    <item>
      <title>keiko okami</title>
      <description>Patch que escribe y lee frames de vídeo de la webcam (graba pequeños fragmentos de vídeo y los repite en loop) Tiene la posibilidad de cambios de color RGB y sus niveles</description>
      <pubDate>Mon, 28 May 2018 09:51:09 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/228</link>
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    <item>
      <title>Lamarr</title>
      <description>Patch que procesa imagen en relación a sonidos generados por osciladores básicos con un cambio de freciencia y una envolvente  Se procesa el escaneo de lineas de la imagen, luminiscencia y multiplicación de la imagen. Algunos de estos aspectos son afectados directamente por la entrada del audio </description>
      <pubDate>Sun, 27 May 2018 21:06:27 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/227</link>
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    <item>
      <title>Me gusta</title>
      <description>Este patch es un mecanismo de autoexposición que da “me gusta” infinitas veces  Nota: Seguir las instrucciones ♥ ❤ ❥  -------------------------------------------------------------------------------------------------------------- Anotaciones técnicas:  Uso de pix_video con buffers de lectura y escritura de frames, tiene un contador que puede modificarse para que cada cierto tiempo aparezca el corazón de  me gusta  y un sel que hace que la imagen, cada cierto tiempo, tenga un efecto de blur (pix_biquad)</description>
      <pubDate>Tue, 10 Apr 2018 12:41:34 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/225</link>
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    <item>
      <title>RGB Osciladores</title>
      <description>Los canales de color RGB rojo, azul, verde y el canal alfa son interpretados por las transmisiones de los osciladores y sus señales</description>
      <pubDate>Tue, 20 Mar 2018 10:07:47 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/224</link>
    </item>
    <item>
      <title>Teclado Armonizador</title>
      <description>A controller based on the sound of a simple note and some false harmonics. It includes random things.</description>
      <pubDate>Mon, 08 Jan 2018 15:14:27 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/223</link>
    </item>
    <item>
      <title>El mar que fluye en ambos sentidos</title>
      <description>Este patch fue creado para la pieza  El mar que fluye en ambos sentidos   una pieza multimedia para instrumento, soporte fijo de electrónica, y manipulación de vídeo y electrónica en vivo.  Este patch desarrolla la programación diseñada para la interacción, el análisis y el procesamiento de datos sonoros y visuales en tiempo real, buscando igualmente la interacción entre intérpretes de música y artistas visuales que propicien relaciones entre lo que se ve y se escucha. El montaje está guiado por una partitura que orienta a los intérpretes en el desarrollo del material sonoro y visual bajo cierto control temporal, propiciando   así mismo libertades interpretativas. Duración: 11:30 min </description>
      <pubDate>Wed, 27 Sep 2017 17:11:44 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/220</link>
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    <item>
      <title>J.a.g.s.</title>
      <description>J.a.g.s. (just another granular synth) is a PureData patch useful if you need to create new and interesting sounds using granular synthesis techniques. It grants great flexibility allowing the control of every fundamental synthesis parameter.  J.a.g.s. can also be controlled via MIDI.  ---  J.a.g.s. is released under GPL Version 3 license. Copyright (C) 2016 Nicola Ariutti. The manual is released under GNU Free Documentation License Version 1.3 license.  If you need more information about licenses, please consult the  LICENSE  files within the patch folder. If you need more information please visit the www.limulo.net webpage or contact me: nicola[at]limulo[dot]net</description>
      <pubDate>Mon, 18 Sep 2017 08:53:27 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/219</link>
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    <item>
      <title>TestPatternCreator</title>
      <description>This Patch is a video test pattern generator. Can be practical for projection mapping and video installations. Modify dimensions, grids and other contents to your needs. I included a .tif recorder, but it does not work for me! I use Syphon for recording. Made with Pd-0.47.1 + Gem + a bunch of externals. Tested only with OSX 10.8.5</description>
      <pubDate>Tue, 28 Feb 2017 15:16:21 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/214</link>
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    <item>
      <title>Look at me and let go of my existence</title>
      <description>Este patch saca el color promedio de una fotografía de acuerdo a la posición en el plano X y Y. Así, cuando se sitúa el cursor en alguna parte del gril automáticamente le atribuye un bloque de color.  </description>
      <pubDate>Tue, 14 Feb 2017 20:04:04 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/211</link>
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    <item>
      <title>Moonwalk</title>
      <description>Another drone machine </description>
      <pubDate>Thu, 26 Jan 2017 09:48:04 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/209</link>
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    <item>
      <title>Dynamic desktop graphics sonification (alpha)</title>
      <description>This patch is part of my doctoral thesis project. The pixels under the mouse curor are sonified. The patch examines possibility to sonify the desktop graphics. The The mouse movement is projected to the sound characteristics (X-frequency), (Y - simple stereo panning). The colors alter the timbre of the resultant signal (RGB levels of pixels under the mouse pointer influence the amplitude of waveforms for every color.  Known glitches:  Y position is incorrectly reflected to the GEM window, X position is ok. I need to dig into this if this is gemmouse issue or something else.  Sound clipping, not much time to fix this right know.  Lots of other small things  White pixels sound is too loud and clips the output </description>
      <pubDate>Thu, 14 Jan 2016 07:18:48 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/194</link>
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    <item>
      <title>VisualTracker</title>
      <description>Modular graphical pd environment for sequencing various events on timeline.  Current modules can play wav loops or trigger drum samples (Download modules at &lt;a href= https://github.com/vtproject/modules/releases &gt; https://github.com/vtproject/modules/releases&lt;/a&gt;)</description>
      <pubDate>Mon, 30 Nov 2015 10:22:14 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/192</link>
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    <item>
      <title>Égrégore</title>
      <description>Egrégore is originally an audiovisual performance realized in 2011 that exploits group movement phenomenas. Complex and expressive behaviors are generated and controlled by a computer and transcribed in sound and image. A crowd of particles deploys itself, reorganizes, blends into living structures more or less coherent, evolving from a chaotic movement towards a cohesive group.  &lt;iframe src= https://player.vimeo.com/video/122113072  width= 500  height= 343  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt; &lt;p&gt;&lt;a href= https://vimeo.com/122113072 &gt;Egregore - source [03/2015]&lt;/a&gt; from &lt;a href= https://vimeo.com/chdh &gt;chdh&lt;/a&gt; on &lt;a href= https://vimeo.com &gt;Vimeo&lt;/a&gt;.&lt;/p&gt;</description>
      <pubDate>Sat, 17 Oct 2015 09:41:17 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/191</link>
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    <item>
      <title>Tvestroy</title>
      <description>Presented on 3 screens and 9 CRT televisions, Tvestroy is an experimentation of the link between image and sound. Generated from the same source, sounds and images are not only in synch — they emerge concurrently. The sound IS the image. This hypnotic and heavy  electrovideoacoustic  work engulfs the audience in an environment made up of geometrical abstractions and de-structured rhythmic phrases way beyond any compromise.  &lt;iframe src= https://player.vimeo.com/video/141133490?color=e6e2e0 title=0 byline=0 portrait=0  width= 500  height= 94  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt; &lt;p&gt;&lt;a href= https://vimeo.com/141133490 &gt;Tvestroy - Extraits/Excerpts&lt;/a&gt; from &lt;a href= https://vimeo.com/pertedesignal &gt;PERTE DE SIGNAL&lt;/a&gt; on &lt;a href= https://vimeo.com &gt;Vimeo&lt;/a&gt;.&lt;/p&gt;</description>
      <pubDate>Wed, 14 Oct 2015 17:07:54 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/190</link>
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    <item>
      <title>Midi Clock Sender</title>
      <description>Here is a handy patch if you need a DIY MIDI clock source. This works both as a traditional metronome as well as a MIDI clock source. I created this to use with apps like Sooper Looper which syncs to MIDI clock information, but doesn't have an internal sound generator to keep me in time. Let me know if you need me to explain something because it gets a little confusing at parts.</description>
      <pubDate>Fri, 09 Oct 2015 09:42:54 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/189</link>
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    <item>
      <title>Midi Clock Receiver</title>
      <description>Receive Midi clock information: start, stop, continue with BPM (no average)</description>
      <pubDate>Sat, 29 Aug 2015 21:35:02 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/188</link>
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    <item>
      <title>Voice Granulator</title>
      <description>I created this Pd-extended patch after having a great time watching videos about WALL-E. It mimics the Kyma-produced effects that Ben Burtt used for the voices.   Using a granular synthesis engine, you're able to achieve some awesome sounds. The two axis on the grid control the pitch and time, and allow you to perform your own renditions of this great sonic effect.   You can load your own sound files in, and record your performances back out to .wav files.   I'm not sure if it's Windows/Linux compatible. It was made and tested in Pd-extended for Mac.   Let me know via the contact form on my site!</description>
      <pubDate>Fri, 17 Jul 2015 04:58:46 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/185</link>
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    <item>
      <title>Stereo chorus effect</title>
      <description>This a simple yet effective chorus patch I made some time ago. I'm using it a lot with my synth to add spatialization, it is inspired by the famous Roland Dimension-D. Help file included, vanilla-compatible.</description>
      <pubDate>Wed, 15 Apr 2015 16:14:06 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/184</link>
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    <item>
      <title>rg.ambi~ Ambisonics Abstractions</title>
      <description>Encoders for 1st, 2nd, and 3rd order ambisonic panning Based on Furse-Malham ( FuMa ) coefficients Decoders for stereo, quad, 5.0, and 8.0 multichannel loudspeaker arrays</description>
      <pubDate>Thu, 26 Feb 2015 16:11:29 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/183</link>
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    <item>
      <title>input_text</title>
      <description>&lt;strong&gt;--input_text_simple--&lt;/strong&gt;  A simple demonstration of how to ask the user for input using a message box (that could easily be replaced with a symbol box)    &lt;strong&gt;--input_text_advanced--&lt;/strong&gt;  An example of a patch that asks a user for input using dynamic patching and setting [cnv] labels.  </description>
      <pubDate>Sat, 14 Feb 2015 01:46:09 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/182</link>
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    <item>
      <title>generator4</title>
      <description>Pure data generating video and audio with gem, zexy and pix. &lt;iframe width= 420  height= 315  src= //www.youtube.com/embed/8P5KiVkCp54  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Mon, 26 Jan 2015 16:57:57 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/181</link>
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      <title>Home Base: audio reactive system for visual performance</title>
      <description>I updated my audio reactive system for creating generative graphics and controlling third party software. The patch listens to 6 different frequency ranges and converts those streams into midi and osc data. It also uses 3 peaks from the fiddle~ object and publishes them as midi and OSC as well. There is a beat counter object that publishes its data stream as bangs using the object         [s metro]. There are also 4 different messages for changing the frequencies of the 6 listener channels.   I use this as a constant running patch that all of my other visuals patches listen to. It also publishes a syphon stream to allow PD generated video to be used by third party applications. You will need to grab the [syphon server] object separately as it is not included in pd.</description>
      <pubDate>Sun, 18 Jan 2015 22:19:43 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/179</link>
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    <item>
      <title>MIDI note-on list</title>
      <description>MIDI notes are added to the list when their respective key is pressed (on note-on), and removed when the key is released (on note-off).   In other words, it's a list of all the keys that are being pressed at that moment, as MIDI notes.  To get the list send a bang to the inlet.</description>
      <pubDate>Wed, 12 Nov 2014 05:54:20 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/163</link>
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      <title>La Malinette</title>
      <description>La Malinette is a pedagogical tool under free license to discover and learn to build interactive systems. Inside, there are a software and electronic devices, an Arduino board and a set of sensors and actuators.    This project is developped by the &lt;a href= http://reso-nance.org/ &gt;Reso-nance numérique&lt;/a&gt; collective since 2012. It is used in education (schools, colleges, faculties), and also as a tool to make artistic pieces. The learning way is experimental, transdisciplinary and fun.    &lt;iframe src= //player.vimeo.com/video/110939402  width= 480  height= 270  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Thu, 06 Nov 2014 08:26:12 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/161</link>
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      <title>Extended View Toolkit</title>
      <description>Extended View Toolkit is a set of abstractions for combining multiple video or image sources into a panoramic image and for projection setups with mutliple projectors or projection environments with challenging geometric forms, better known as video mapping.  Multiple input media (e.g. camera input, video files, image files, 3D renderings) can be processed. It is possible to create imagery or video by either stitching multiple inputs to one continuous, or by unwrapping a 360-degree image taken with a special optical lens system. Such processed media input can then be projected onto even irregular shaped surfaces. It is possible to blend smoothly between multiple projectors, to create seamless immersive media environments.  Extended View Toolkit was originally created at the  Institute for Electronic Music and Acoustics /Graz within the CO-ME-DI-A project, lead by Winfried Ritsch for the art installation  Extended View  by Peter Venus.  The CO-ME-DI-A project was supported by the Education, Audiovisual   Culture Executive Agency (EACEA) of the European Comission for the period 2007 - 2010 (http://www.comedia.eu.org/).</description>
      <pubDate>Fri, 31 Oct 2014 10:15:53 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/160</link>
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    <item>
      <title>proceso-pd</title>
      <description>Modules in 3 categories: instruments modulators and utilities</description>
      <pubDate>Tue, 21 Oct 2014 11:40:55 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/158</link>
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    <item>
      <title>MEH-SYSTEM 1.0</title>
      <description>Emulation of (a mix of) 2 KP3 and a LoopStation, with Pd:  &lt;iframe width= 560  height= 315  src= https://www.youtube.com/embed/2KIj7O_N3gU  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;  In action (sorry, I speak argentine spanish, but you will understand the point):  &lt;iframe width= 560  height= 315  src= https://www.youtube.com/embed/ckKg_rS5ezQ  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Thu, 02 Oct 2014 16:16:25 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/156</link>
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    <item>
      <title>alfaloop</title>
      <description>ALFALOOP is a dynamic looper I've developed with PD Vanilla 0.42.6. I call it a  non-sticky looper  since it allows you to change its loop-length at any time.    &lt;iframe src= //player.vimeo.com/video/87947601  width= 500  height= 281  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt; &lt;p&gt;&lt;a href= http://vimeo.com/87947601 &gt;ALFALOOP&lt;/a&gt; from &lt;a href= http://vimeo.com/marcobaumgartner &gt;Marco Baumgartner&lt;/a&gt; on &lt;a href= https://vimeo.com &gt;Vimeo&lt;/a&gt;.&lt;/p&gt;</description>
      <pubDate>Mon, 29 Sep 2014 13:16:59 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/155</link>
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    <item>
      <title>Additive / Subtractive / FM / AM Synth</title>
      <description>Sintetizador desarrollado en Pure Data por Javier Salthú. Integra cuatro tipos de síntesis: Aditiva, Sustractiva, FM y AM. Posee ademas, para los moduladores, parámetros de frecuencia y amplitud secuenciables.</description>
      <pubDate>Tue, 23 Sep 2014 13:39:41 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/154</link>
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      <title>miniwoog</title>
      <description>I've tried to make some minimoog-style substractive synth, don't expect anything to sound really close to the original so I called it the  miniwoog . Hope someone will find this whole thing useful or fun to play with.</description>
      <pubDate>Tue, 23 Sep 2014 13:24:59 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/153</link>
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      <title>phibow</title>
      <description>12 strings controlled by magnetic fields via USB / MIDI.  The tuning is in 432hz, because I'd rather be in tune using universal number than universal standardization. No it won't heal you.  Featuring: 12 strings 12 magnetic field exciter 12 touch sensitive inputs 12 smd leds (white / blue) 2 pick-up / 2 phono out a variable slider midi in / midi out (via USB) standalone mode (no USB) generative mode</description>
      <pubDate>Fri, 20 Jun 2014 12:56:08 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/142</link>
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    <item>
      <title>roundtrip latency tester</title>
      <description>roundtrip latency tester</description>
      <pubDate>Sun, 26 Jan 2014 22:25:38 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/92</link>
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      <title>netpd</title>
      <description>netpd is a CRNMME (Collaborative Realtime Networked Music Making Environment) built in Pure Data. It allows many users to have a realtime jam sessions with each other, connected over the net.    Users might contribute their own netpd-ized patches a.k.a. instruments or use pre-existing ones. The set of patches, as well as the state of each is synchronized between clients in order to provide identical experience for every connected user.    From a technical perspective the whole netpd framework pursues two goals:  - Make sure that every client has the same set of patches loaded at any  given time.  - Make sure that any instance of a certain patch/instrument is state-  synchronized with other client's instances.    netpd was designed with music in mind, but it might serve well also  other purposes, where realtime state synchronization is a requirement.    &lt;iframe width= 420  height= 315  src= //www.youtube.com/embed/bsVZXUFyAtE?rel=0  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Tue, 21 Jan 2014 08:47:48 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/82</link>
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      <title>google image</title>
      <description>search google image -&gt; display in Gem  &lt;iframe src= //player.vimeo.com/video/84646422  width= 500  height= 281  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Tue, 21 Jan 2014 00:19:27 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/80</link>
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      <title>mtl</title>
      <description>mtl is a group of abstractions that make Pure Data a lot easier!  &lt;iframe src= //player.vimeo.com/video/8042803  width= 500  height= 312  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Mon, 20 Jan 2014 09:20:37 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/79</link>
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      <title>ARGOPd</title>
      <description>ARGOPd is made of real-time sound and visual synthesis modules. ARGOPd is for users who have never programmed with Pure Data.</description>
      <pubDate>Mon, 20 Jan 2014 09:02:53 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/78</link>
    </item>
    <item>
      <title>DIY2</title>
      <description>Effects, Sample players, Synths and Sound Synthesis. it is a collection of various useful audio modules for music production.</description>
      <pubDate>Sun, 19 Jan 2014 21:25:00 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/76</link>
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      <title>roppongi</title>
      <description>Using pix_movement2 for detecting cars and playing an external synth    &lt;iframe src= //player.vimeo.com/video/84525562  width= 500  height= 281  frameborder= 0  webkitallowfullscreen mozallowfullscreen allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Sun, 19 Jan 2014 12:52:57 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/75</link>
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      <title>Slice//Jockey</title>
      <description>Imagine a DJ set, and instead of turntables or cd players or iPods, it has two recorders. Real-time-beat-slicing recorders. Sound from your microphone is analysed, and sliced into coherent fragments which are engaged in playback rightaway.    Slice//Jockey is a crossover of music game and live performance tool.    &lt;iframe width= 560  height= 315  src= //www.youtube.com/embed/T7AXzuEc_XQ?rel=0  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;</description>
      <pubDate>Sun, 19 Jan 2014 09:30:53 -0500</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/73</link>
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      <title>strumio</title>
      <description>a patch that control 3 micro servo mounted on a custom built guitar (nothing fancy). this patch was designed with live streaming (webcam / audio) in mind: 16 step sequencer with a way to control a relay (to turn on the lights). i guess the idea was to showcase pd fx for a guitar.    &lt;iframe width= 560  height= 315  src= //www.youtube.com/embed/d-uG_633A0k  frameborder= 0  allowfullscreen&gt;&lt;/iframe&gt;    Using the &lt;a href= http://pdpatchrepo.info/patches/patch/79 &gt;mtl librairies&lt;/a&gt;</description>
      <pubDate>Fri, 01 Nov 2013 11:56:28 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/40</link>
    </item>
    <item>
      <title>VideoAudioTracker</title>
      <description>aka VAT A old school tracker for synchronized audio   video.</description>
      <pubDate>Mon, 23 Sep 2013 10:58:50 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/16</link>
    </item>
    <item>
      <title>composition4</title>
      <description>Pure Data - Final Composition - Markov Chains (ECE 397)</description>
      <pubDate>Mon, 05 Aug 2013 22:12:13 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/15</link>
    </item>
    <item>
      <title>Shedding Hydrogen</title>
      <description>well it's messy as hell - nothing but an example really - building tunes that don't play the same unless the artist chooses so - and using randome seeds weighted by a percentage to trigger it all - anyway this is pretty poor layout/setup as I'm a wilson but you get the idea - pump it!</description>
      <pubDate>Wed, 24 Jul 2013 16:32:39 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/14</link>
    </item>
    <item>
      <title>zxbeeper</title>
      <description>very basic patch showing how to make a synth / drum.</description>
      <pubDate>Wed, 24 Jul 2013 12:57:35 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/13</link>
    </item>
    <item>
      <title>Beat Mangling </title>
      <description>Beatmangle, using a single audio loop, produces persistently changing audio by randomly moving the play head and loop settings. This is a particularly effective technique for generating Squarepusher style beats.</description>
      <pubDate>Mon, 15 Jul 2013 20:29:57 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/12</link>
    </item>
    <item>
      <title>tonal and atonal</title>
      <description>Here's a little generative composition I made. Most of it is my own creation, although the controls/clock patches are adapted from obiwannabe's music tutorials, and I also used Johannes Kreidler's limiter in places. It also requires pd-extended, as it uses some Zexy externals and the reverb from the examples folder.</description>
      <pubDate>Sun, 14 Jul 2013 23:05:52 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/11</link>
    </item>
    <item>
      <title>ChopSuey</title>
      <description>this is a sequenced beat slicer-analysis engine.</description>
      <pubDate>Wed, 19 Jun 2013 12:42:00 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/10</link>
    </item>
    <item>
      <title>multi-voice wavtable synth </title>
      <description/>
      <pubDate>Tue, 18 Jun 2013 22:47:22 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/9</link>
    </item>
    <item>
      <title>mnb generative radio</title>
      <description>my contributions to radio.rumblesan.com, and other 'generative patchs' puredata-patches which 'play themselves' in a windchime like way, based on random- and other processes.</description>
      <pubDate>Mon, 10 Jun 2013 18:20:24 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/8</link>
    </item>
    <item>
      <title>Background</title>
      <description>This patch makes automatic music that responds to the amplitude and frequency signal received by a microphone (for example the built-in microphone of a laptop). The music produced by this patch is good for meditating or simply relaxing. So it's recommended that you sing while running it.</description>
      <pubDate>Thu, 06 Jun 2013 15:47:24 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/7</link>
    </item>
    <item>
      <title>Perotinus Random</title>
      <description>A simple three voices piece using Pd as a sampler and making use of 'random' object to combine short melodic phrases and long notes, in a manner that reminds Notre-Dame school style of XII/XIII century. The two interesting things about this piece are the general atmosphere and the fact that you never listen to the same music twice.</description>
      <pubDate>Tue, 04 Jun 2013 18:30:20 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/6</link>
    </item>
    <item>
      <title>Shore</title>
      <description>Realistic swash sound generator</description>
      <pubDate>Sun, 02 Jun 2013 11:57:00 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/5</link>
    </item>
    <item>
      <title>Algorithmic Acid</title>
      <description>Algorithmic Composition of Acid House with Lo-Fi Timbres</description>
      <pubDate>Sat, 01 Jun 2013 12:40:46 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/4</link>
    </item>
    <item>
      <title>Meditation background generator</title>
      <description/>
      <pubDate>Sat, 01 Jun 2013 11:02:20 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/3</link>
    </item>
    <item>
      <title>GOSUB10-004 - expr~</title>
      <description>expr~ from 0xA is GOSUB10's fourth release.  0xA is a band made not out of people, but objects and patches.  Snippets of codes that bleep and blink are added and modified in the online repository, where it all began.  As the repository grows, 0xA evolves with it.  Aymeric Mansoux, Chun Lee and Olivier Laruelle are the current active contributors.  They have performed 0xA across Europe, North America and Asia in galleries, clubs and festivals.  expr~ is the first music release of 0xA, consists of retro sounding tracks made almost entirely with the [expr~] object in Pure Data.  No tweaking of number boxes and sliders, no clever generative algorithms, just switch the audio on and listen.  The source code for this release (implemented in Pure-data) is free software distributable under the terms of the GNU General Public License (version 3 or greater). For repository, see:  http://gitorious.org/0xa  Copyleft: This is a free work, you can copy, distribute, and modify it under the terms of the Free Art License.  == TRACKLISTING ==  01 0xA - Winter_Solstice 02 0xA - 0903-4 03 0xA - Nandsynth 04 0xA - Moving_Souf 05 0xA - Cafe_Kuroshio 06 0xA - Family_Mart  == WHATIS GOSUB10 ==  Dedicated to innovative music and audio/visuals, the GOSUB10 label  will feature an eclectic group of musicians drawn together by their  shared use of Free/Libre/Open Source Software (FLOSS).  Freely distributed by stream, download and special DVD releases, and  made available through an open license, GOSUB10 is run by the GOTO10  collective – an international group of artists, musicians and programmers,  dedicated to FLOSS and digital arts. Brought to life in a intensive four  day work sprint but years in the making, the GOSUB10 netlabel is a  natural extension of GOTO10's activities supporting and promoting digital  art alongside FLOSS tools through workshops, festivals, exhibitions,  writing, and more. </description>
      <pubDate>Wed, 22 May 2013 21:46:43 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/2</link>
    </item>
    <item>
      <title>Love Letter to Death</title>
      <description>A way to remember that life is precious and short.</description>
      <pubDate>Wed, 22 May 2013 15:11:14 -0400</pubDate>
      <link>http://pdpatchrepo.info/patches/patch/1</link>
    </item>
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